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©2008-2010 *SlyJackal
:iconslyjackal:

Artist's Comments

Been working way hard lately. Here is a collection of just a few of the objects I have modeled so far. All objects, trees, enemies, characters, and levels I will be making myself from scratch. I HATE those little 3D tree / plant creator programs. Honestly, the stuff always ends up looking awful when it's generated by a computer. It's worth the extra time to make everything perfect by doing it yourself.

Each plant / tree pictured here is low poly and ready to be imported into the game engine. The highest poly object, the palm came in at only 400 polys, while the smaller objects like the ferns are only about 120. The idea is to cram as much of these things onto the level at once without bogging performance and creating a believable environment. Well, basically trying to make it look as much like paradise as I can ;) Also, there will be a LOT more objects than this. I'm going to make a BUNCH of flowers and just try to get everything looking way pretty.

Eitherwho! I will be working on the level meshes this weekend so I can finally give all my trees and plants a home :D

I am getting very excited for the release of this game. I hope some of you are too. Trust me, as much time as I'm putting into this, I won't make a sucky game :)

Edit: Ok, I had to throw much junk I made into the render so you all can see. LOL I'm gonna end up giving away all the surprises in the game away before it's even done!

Comments


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:iconparanormalfox:
Jezz, it's lokkinmg albost good like i some really new games :D Man, you should work in blizzard :D

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1'st Paranormal in Breslau. - Proud to be a Furry.
:iconslyjackal:
Aww, thanks man! I appreciate that a lot! I hope you enjoy it when it is out.. hopefully the entire game will look this good :) LOL it would be WAY cool to work for Blizzard... I'm going to try for Rareware first, but either one would be pretty sweet. Thank you again!
:iconparanormalfox:
When you end your work on this game, i really want to (amost writed buy, i must całm down :D) download it, and play :D I wish you much of patience, and "know-how" in work ^^

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1'st Paranormal in Breslau. - Proud to be a Furry.
:icondoom-fox:
Definitely great job, looking forward to your game!

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:skullbones:
Come see my gallery, if you dare to do so! :mwahaha:
:iconslyjackal:
Thank you so much, dude! It's good to hear from you too!!! I am so sorry I haven't been commenting lately :( It's not that I haven't wanted to or that I forgot about you, it's just that with everything going on in my life... I barely have time to do anything anymore. I get like... 4-5 hours of sleep each day trying to juggle this game, work, and all that. But as long as I can make people happy and tell a good story, it's worth it :)
:iconsteinwill:
hey you're really getting somewhere! that's some fine looking plants :thumbsup:

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Feeling rebellious? or just like drawing revolutionary themed drawings? then join the Part Time Revolutionary! ~PT-Revolutionary
:iconslyjackal:
Thank you so much, dude!!!! I really appreciate it! And sorry if I haven't been commenting lately, I have been so got dang busy between this game and my work, I barely even have time to sleep. Haha! But hopefully it'll be worth it, seeing as how I'm gonna apply for a new job once it's done >_>
:icond-wreck:
I'm sure that this will be a great game! :D Pardon me for asking a question that may have been answered before, but what program language(s) are you using?

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Difficile est tenere quae acceperis nisi exerceas.
:iconslyjackal:
Thanks mang!!!! I'm AM a little worried about some programming issues... like managing joint hierarchy ._. ..but I think I'll get it.

But! I am working strictly in C++. I was gonna do a flash side scroller at first.. and somehow it turned into a fully 3D DX9 world. Haha! oops.
:icond-wreck:
Joint heirarchy? I should look that definition up...*lol* But wow! A full 3D world in DirectX 9? You, sir, are my hero! I'll be waiting to see the full game! :D

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Difficile est tenere quae acceperis nisi exerceas.

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May 30, 2008
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